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At TileEngines.com we strive to bring you quality examples of tile engines and map editors coded in as many languages as possible. You will find information on the latest game engines, even some how to articles. We are always looking for suggestions and feedback.
Map Editor and Tile engines can be programmed in almost any language from Assembly to Visual Basic. This site tries to give you examples in as many languages as possible. If you have an example that is not included in this site then please contact us today to have it added.
The site is broken down into about five categories.
Articles - Is the place to find guides, tutorials and other useful information in designing your own game.
Tile Engines - Are sample code that allows a user to walk around a map, examples for 2d, 2d isometric, and 3d tile engines can be found here.
Game Engines - Are complete engines that you can use to develop your computer game.
Map Editors - Sample code for developing your own map editor for you game.
Links - external resources that maybe helpful with making your own game.
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